I had an idear on this the other day. While reading these posts and pondering on how some folks just seem to WANT to touch the patrons... how about this.
In my haunt, I'm wanting to have the customers "interact" with as much as possible. My final room, I won't disclose here, but lets just say, it'll be a SAW of a time!
Now, why not have folks have to reach into a skull on the wall, that's a hole, or just a hole if you want, dress it all up with wet string and stuff. Make them reach in to find the "key" or "token" that'll let the next guide continue their tour. Upon reaching in, have a mob / monster (whose job is also to replenish the tokens) grab their arm as it comes in looking for the item. If they get too scared and pull away too quickly, just let the monster poke the key through the hole, laughing as he does it. This does what? gives the ultimate scare imo. In movies you're ALWAYS shown a scene at some point to where you just expect something to grab someone's arm, or somethings going to happen to them when they reach into the area. Bring that fear to life. Plus, there's nothing for them to punch! It could be a girl, so when they laugh, it also assures them hearing a feminine voice laughing and I can only imagine the laughs that'll come out of it. They're all safe and in the end just had a good ol' unique scare. Now you don't have to jerk on them to bash their face on the wall, but just grab them and let them know THERE IS SOMETHING IN THERE!
A haunt I went to a few years back had the hole in the wall, but we got jumped from behind by jason. Everyone was focused on the hole in the wall, but the scare was completely different than expected.
Now keep in mind, the Haunts we have around here aren't these giant extravagant, colossal of shows. They're "haunted houses" , classic ones if you will. So I'm sure a few of you will say that's a bad idea just because of the "guide" thing. I don't know.
But anywho, IF you are going to touch, I think this would be a decent idear.
My .47C worth.
In my haunt, I'm wanting to have the customers "interact" with as much as possible. My final room, I won't disclose here, but lets just say, it'll be a SAW of a time!
Now, why not have folks have to reach into a skull on the wall, that's a hole, or just a hole if you want, dress it all up with wet string and stuff. Make them reach in to find the "key" or "token" that'll let the next guide continue their tour. Upon reaching in, have a mob / monster (whose job is also to replenish the tokens) grab their arm as it comes in looking for the item. If they get too scared and pull away too quickly, just let the monster poke the key through the hole, laughing as he does it. This does what? gives the ultimate scare imo. In movies you're ALWAYS shown a scene at some point to where you just expect something to grab someone's arm, or somethings going to happen to them when they reach into the area. Bring that fear to life. Plus, there's nothing for them to punch! It could be a girl, so when they laugh, it also assures them hearing a feminine voice laughing and I can only imagine the laughs that'll come out of it. They're all safe and in the end just had a good ol' unique scare. Now you don't have to jerk on them to bash their face on the wall, but just grab them and let them know THERE IS SOMETHING IN THERE!
A haunt I went to a few years back had the hole in the wall, but we got jumped from behind by jason. Everyone was focused on the hole in the wall, but the scare was completely different than expected.
Now keep in mind, the Haunts we have around here aren't these giant extravagant, colossal of shows. They're "haunted houses" , classic ones if you will. So I'm sure a few of you will say that's a bad idea just because of the "guide" thing. I don't know.
But anywho, IF you are going to touch, I think this would be a decent idear.
My .47C worth.
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