We are doing a full tilt WWII era battle scene in out haunt next year (it has to be done April 29th for the Hauntcon tour) and I need some advice on simulating explosions. We are using the propane machine guns, and even pneumatic effects to simulate bullet hits, but I have a couple of spots where I need to simulate an explosion, for example:
A soldier will come running to the group and ask them to follow him to safety, along the way, an infected soldier will come out of a door at them.. the guide will shove him back in the door and toss a grenade in, then I need to simulate the grenade blast behind the door.. what would you recommend to simulate the grenade going off? Obviously, I need a loud explosion sound and a flash of light.. but is there a better way to do it than just a large powered speaker on the controller and a big flood bulb? What about some sort of pneumatic effect to kick up a cloud with the blast?
Has anyone done something like this who might have ideas?
A soldier will come running to the group and ask them to follow him to safety, along the way, an infected soldier will come out of a door at them.. the guide will shove him back in the door and toss a grenade in, then I need to simulate the grenade blast behind the door.. what would you recommend to simulate the grenade going off? Obviously, I need a loud explosion sound and a flash of light.. but is there a better way to do it than just a large powered speaker on the controller and a big flood bulb? What about some sort of pneumatic effect to kick up a cloud with the blast?
Has anyone done something like this who might have ideas?
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